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Home Page

Overview

World System

Subworld System

Ground Tile

Navigation

Resources

Interactions

Buildings

Player

Helpers

Enemies

Missions System

Editor Tools

Day Night & Weather System

Shaders, Effects, Optimization

Energy System

Input Configuration

UI Store

Monetization (Ads & IAP)

Shader

The game is built upon our custom shader “Watermelon/Universal”. You can use other shaders in the project, but they will not support a few key features like Curve Or DayNight and Weather Systems. This page will provide steps to add those features to custom shaders.

Universal Shader

Water Shader

Curve effect

How to enable Post Processing effects

How to enable Ambient Occlusion