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Overview

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Resources

Interactions

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Missions System

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Shaders, Effects, Optimization

Energy System

Input Configuration

UI Store

Monetization (Ads & IAP)

Introduction

The Interaction system was developed as an extension to the Animator for convenient interaction between a character (player, bot) and game objects (resource, building, chest).

All necessary data is stored in a scriptable object. This modularity allows different characters to have different animations(for example, the lumberjack can have a more vigorous chopping animation or the wizard can gather resources with a telekinesis animation).

The template includes 9 built-in interactions:

How the system works

How to create a new Interaction Data scriptable object

How to add custom interaction