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Shaders, Effects, Optimization
The Interaction system was developed as an extension to the Animator for convenient interaction between a character (player, bot) and game objects (resource, building, chest).
All necessary data is stored in a scriptable object. This modularity allows different characters to have different animations(for example, the lumberjack can have a more vigorous chopping animation or the wizard can gather resources with a telekinesis animation).
The template includes 9 built-in interactions: