⚙️ About

<aside> The Monetization module is a complete solution for mobile monetization, seamlessly integrating both advertisements and in-app purchases (IAP). It supports popular ad providers such as AdMob, Unity Ads, and LevelPlay, and allows the addition of custom providers. The module enables you to effortlessly implement banner ads, interstitials, and rewarded videos in your game. Designed with user-friendliness in mind, it allows you to monetize your game without writing any code, providing a streamlined experience for game developers looking to generate revenue.

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🪄 Usage

The Monetization module is already configured and enabled in all of our templates. You can find the settings file at the following path:

Project Files > Data > Monetization Settings

This file contains everything you need to add ads and in-app purchases to your game.

You can disable the module by unchecking the Mobile Monetization toggle. With this option turned off, the module will not initialize, the game will not display any ads, and IAPs won’t be available.

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Important: In most cases, if you turn off the module the Ads/IAP buttons will still be present in the scenes, but clicking on them will not trigger any action. To completely remove everything related to mobile monetization, you will need to:

  1. Remove these elements from the scene.
  2. Delete the code related to these objects (in most cases, this includes visual animations for UI and appearance logic, such as hiding the IAP button if the product has already been purchased).

General module settings:

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In-App Purchasing