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Home Page

Overview

World System

Subworld System

Ground Tile

Navigation

Resources

Interactions

Buildings

Player

Helpers

Enemies

Missions System

Editor Tools

Day Night & Weather System

Shaders, Effects, Optimization

Energy System

Input Configuration

UI Store

Monetization (Ads & IAP)

Enemies System

The game features simple melee enemies that detect the player in the specified radius, follow and attack the player until dead. The player can run away from the enemy, and the enemy will return to it’s spawn point. The enemy can drop resources when it dies.

Spawn Point

Enemy Behavior