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🏠 Home Page
Overview
Level Editor
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The level system is built of 4 main components:
- Levels - assets that contain player, camera, reward, obstacles, and environment configuration for the level.
- Level Database - an asset that contains a levels list as well as various settings for the level content.
- Difficulty Presets - assets that control the difficulty curve of the gameplay.
- Spawn Animations - assets with spawn animation logic.
These assets are stored in the Project Files/Data/Level System
folder. Some assets are modified using Level Editor and some are modified directly, more details are below.
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<img src="/icons/light-bulb_yellow.svg" alt="/icons/light-bulb_yellow.svg" width="40px" /> To open the Level Editor window use the menu: Tools > Level Editor
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How to add a new level
Difficulty presets configuration
Spawn animation configuration
Infinite Mode configuration
Figures Tab
Collectables Tab
General Tab