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🏠 Home Page

Overview

Level Editor

Blocks

Figures

Collectables

Combo System

Skin System

Map

Lives System

UI Store

💰 Monetization (Ads & IAP)

Figures are the main interactive components of the game.

A new figure spawns automatically each time the dock becomes empty.

A list of the figures is stored in the Level Database scriptable object located in the Project Files/Data/Level System folder.

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Figure variables:

  1. Size: Represents the dimensions of the figure in a grid.
  2. Points: An array of PointData objects that define the individual points within the figure. Each point can be active or inactive and may have special behaviors.
  3. Active Points: An integer that indicates the number of active points within the figure.
  4. Minimum Score: The minimum score required for this figure to be used in the game. This ensures that certain figures only appear when the player has reached a specific score.
  5. Minimum Level: The minimum level required for this figure to be used in the game. This ensures that certain figures only appear when the player has reached a specific level.
  6. Default Weight: An integer that represents the default weight of the figure. This weight is used for the Smart Placement system, which adjusts the difficulty of the game. Make the value negative - to decrease the chance of appearance in the game, or make it positive - to increase the chance.

How to edit the figure

How to change dock settings

How to change floating figure settings