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🏠 Home Page
Overview
Level Editor
Blocks
Figures
Collectables
Combo System
Skin System
Map
Lives System
UI Store
💰 Monetization (Ads & IAP)
Figures are the main interactive components of the game.
A new figure spawns automatically each time the dock becomes empty.
A list of the figures is stored in the Level Database scriptable object located in the Project Files/Data/Level System
folder.

Figure variables:
- Size: Represents the dimensions of the figure in a grid.
- Points: An array of PointData objects that define the individual points within the figure. Each point can be active or inactive and may have special behaviors.
- Active Points: An integer that indicates the number of active points within the figure.
- Minimum Score: The minimum score required for this figure to be used in the game. This ensures that certain figures only appear when the player has reached a specific score.
- Minimum Level: The minimum level required for this figure to be used in the game. This ensures that certain figures only appear when the player has reached a specific level.
- Default Weight: An integer that represents the default weight of the figure. This weight is used for the Smart Placement system, which adjusts the difficulty of the game. Make the value negative - to decrease the chance of appearance in the game, or make it positive - to increase the chance.
How to edit the figure
How to change dock settings
How to change floating figure settings