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Navigation
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Drag and drop your model to the scene.
Select all platform elements and add the Mesh Collider component.

Add the Platform сomponent to the parent object.
Press the Pick Transforms button on the Platform component.

Create a prefab using your object.
Open the Level Editor using the menu Tools → Level Editor.
Select the Platform Types tab.
Click the little + button to add a new element.

Select the newly created element. Set a unique name for your platform, set the elements amount, and assign your prefab.
