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Navigation
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Open the Level Editor window using the Tools > Level Editor menu.

At the bottom of the levels list, there are 2 buttons + and -. Use them to create new levels or remove the existing ones.

Enter level size.

Draw the level on the grid using the 5 buttons located at the bottom of the list.
Empty - defines empty positions on level.
Static - defines unmovable cells on level.
Color (1, 2, 3) - defines jellies positions on the playground.
You will have an Incorrect ****label and warning if the level is missing something to work correctly. The message with a problem will appear when the level is selected.


Changes are saved automatically. Once you’re done you can press the Test level button to test the level instantly.