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Overview

Level Editor

Tiles

Backgrounds

Map

UI Store

Power-Ups

Economy

Lives System

Monetization (Ads & IAP)

Backgrounds - images displayed behind main gameplay.

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How to change backgrounds

  1. Import the new background images, and set their Texture Type to Sprite (2D and UI). The original image is located in the Project Files/Game/Images/Background ****folder.

  2. In the Project Files/Game/Prefabs/Backgrounds folder you can find a separate prefab for each background in the game.

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  3. Select the background prefab, in the Inspector you will see the Sprite Renderer component with a Sprite field referencing the background image.

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  4. To change the image simply assign the new one to the Sprite field. You can use the Size field to adjust image size.

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How to add more backgrounds

  1. Select any existing background prefab in the Project Files/Game/Prefabs/Backgrounds ****folder, Ctrl + D (Cmd + D) to duplicate it and rename it to your liking.

  2. Change the image as described in the previous instruction.

  3. Open Level Editor using the Tools → Level Editor menu.

  4. Select the Backgrounds tab.

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  5. Click the little + button at the bottom of the list to add another element to the database.

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  6. Drag the newly created prefab (in step 1) into the list. Set the Available From Level field, it is the level in the game where this background will appear. This background will stay on all further levels until the next one becomes available.

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